What Level Does Gengar Learn Hypnosis Let's Go
What Level Does Gengar Learn Hypnosis Let's Go
Attacks
Generation VII Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| Evolve | Shadow Punch | | | 60 | -- | 20 | -- | ||
| The user throws a punch from the shadows. This attack never misses. | |||||||||
| — | Hypnosis | | | -- | 60 | 20 | -- | ||
| The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
| — | Lick | | | 30 | 100 | 30 | 30 | ||
| The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | |||||||||
| — | Spite | | | -- | 100 | 10 | -- | ||
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
| 5 | Spite | | | -- | 100 | 10 | -- | ||
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
| 8 | Mean Look | | | -- | -- | 5 | -- | ||
| The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||||||
| 12 | Curse | | | -- | -- | 10 | -- | ||
| A move that works differently for the Ghost type than for all other types. | |||||||||
| 15 | Night Shade | | | ?? | 100 | 15 | -- | ||
| The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
| 19 | Confuse Ray | | | -- | 100 | 10 | -- | ||
| The target is exposed to a sinister ray that triggers confusion. | |||||||||
| 22 | Sucker Punch | | | 70 | 100 | 5 | -- | ||
| This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
| 28 | Payback | | | 50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| 33 | Shadow Ball | | | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| 39 | Dream Eater | | | 100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
| 44 | Dark Pulse | | | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
| 50 | Destiny Bond | | | -- | -- | 5 | -- | ||
| After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | |||||||||
| 55 | Hex | | | 65 | 100 | 10 | -- | ||
| This relentless attack does massive damage to a target affected by status conditions. | |||||||||
| 61 | Nightmare | | | -- | 100 | 15 | -- | ||
| A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM06 | Toxic | | | -- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM09 | Venoshock | | | 65 | 100 | 10 | -- | ||
| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||||||
| TM10 | Hidden Power | | | 60 | 100 | 15 | -- | ||
| A unique attack that varies in type depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day | | | -- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM12 | Taunt | | | -- | 100 | 20 | -- | ||
| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
| TM15 | Hyper Beam | | | 150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM17 | Protect | | | -- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | | | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM21 | Frustration | | | ?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
| TM24 | Thunderbolt | | | 90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM25 | Thunder | | | 110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TM27 | Return | | | ?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
| TM29 | Psychic | | | 90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM30 | Shadow Ball | | | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM31 | Brick Break | | | 75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team | | | -- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM36 | Sludge Bomb | | | 90 | 100 | 10 | 30 | ||
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
| TM41 | Torment | | | -- | 100 | 15 | -- | ||
| The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
| TM42 | Facade | | | 70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest | | | -- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract | | | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | | | 60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM48 | Round | | | 60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| TM52 | Focus Blast | | | 120 | 70 | 5 | 10 | ||
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
| TM53 | Energy Ball | | | 90 | 100 | 10 | 10 | ||
| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM56 | Fling | | | ?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM61 | Will-O-Wisp | | | -- | 85 | 15 | -- | ||
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
| TM63 | Embargo | | | -- | 100 | 15 | -- | ||
| This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |||||||||
| TM64 | Explosion | | | 250 | 100 | 5 | -- | ||
| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
| TM65 | Shadow Claw | | | 70 | 100 | 15 | -- | ||
| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
| TM66 | Payback | | | 50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| TM68 | Giga Impact | | | 150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
| TM77 | Psych Up | | | -- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the target. | |||||||||
| TM83 | Infestation | | | 20 | 100 | 20 | 100 | ||
| The target is infested and attacked for four to five turns. The target can't flee during this time. | |||||||||
| TM84 | Poison Jab | | | 80 | 100 | 20 | 30 | ||
| The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
| TM85 | Dream Eater | | | 100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
| TM87 | Swagger | | | -- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM88 | Sleep Talk | | | -- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM90 | Substitute | | | -- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM92 | Trick Room | | | -- | -- | 5 | -- | ||
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
| TM97 | Dark Pulse | | | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
| TM99 | Dazzling Gleam | | | 80 | 100 | 10 | -- | ||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
| TM100 | Confide | | | -- | -- | 20 | 100 | ||
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Psywave | | | ?? | 100 | 15 | -- | Details | |
| The target is attacked with an odd psychic wave. The attack varies in intensity. | ||||||||
| Perish Song | | | -- | -- | 5 | -- | Details | |
| Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | ||||||||
| Haze | | | -- | -- | 30 | -- | Details | |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
| Astonish | | | 30 | 100 | 15 | 30 | Details | |
| The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ||||||||
| Grudge | | | -- | -- | 5 | -- | Details | |
| If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | ||||||||
| Fire Punch | | | 75 | 100 | 15 | 10 | Details | |
| The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
| Ice Punch | | | 75 | 100 | 15 | 10 | Details | |
| The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
| Thunder Punch | | | 75 | 100 | 15 | 10 | Details | |
| The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
| Disable | | | -- | 100 | 20 | -- | Details | |
| For four turns, this move prevents the target from using the move it last used. | ||||||||
| Scary Face | | | -- | 100 | 10 | -- | Details | |
| The user frightens the target with a scary face to harshly lower its Speed stat. | ||||||||
| Clear Smog | | | 50 | -- | 15 | -- | Details | |
| The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | ||||||||
| Smog | | | 30 | 70 | 20 | 40 | Details | |
| The target is attacked with a discharge of filthy gases. This may also poison the target. | ||||||||
| Reflect Type | | | -- | -- | 15 | -- | Details | |
| The user reflects the target's type, making it the same type as the target. | ||||||||
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Uproar | | | 90 | 100 | 10 | -- | ||
| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||
| Thunder Punch | | | 75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
| Fire Punch | | | 75 | 100 | 15 | 10 | ||
| The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
| Ice Punch | | | 75 | 100 | 15 | 10 | ||
| The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
| Foul Play | | | 95 | 100 | 15 | -- | ||
| The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | ||||||||
| Icy Wind | | | 55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
| Snore | | | 50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
| Knock Off | | | 65 | 100 | 20 | -- | ||
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
| Role Play | | | -- | -- | 10 | -- | ||
| The user mimics the target completely, copying the target's natural Ability. | ||||||||
| Pain Split | | | -- | -- | 20 | -- | ||
| The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
| Giga Drain | | | 75 | 100 | 10 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
| Drain Punch | | | 75 | 100 | 10 | -- | ||
| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||||
| Focus Punch | | | 150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
| Spite | | | -- | 100 | 10 | -- | ||
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
| Trick | | | -- | 100 | 10 | -- | ||
| The user catches the target off guard and swaps its held item with its own. | ||||||||
| Wonder Room | | | -- | -- | 10 | -- | ||
| The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||||
| Snatch | | | -- | -- | 10 | -- | ||
| The user steals the effects of any attempts to use a healing or stat-changing move. | ||||||||
| Skill Swap | | | -- | -- | 10 | -- | ||
| The user employs its psychic power to exchange Abilities with the target. | ||||||||
| Telekinesis | | | -- | -- | 15 | -- | ||
| The user makes the target float with its psychic power. The target is easier to hit for three turns. | ||||||||
| Ally Switch | | | -- | -- | 15 | -- | ||
| The user teleports using a strange power and switches places with one of its allies. | ||||||||
| Laser Focus | | | -- | -- | 30 | -- | ||
| The user concentrates intensely. The attack on the next turn always results in a critical hit. | ||||||||
Usable Z Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Breakneck Blitz | | | 200(Phy)/200(Spe) | -- | 1 | -- | |||
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
| All-Out Pummeling | | | 200(Phy)/190(Spe) | -- | 1 | -- | |||
| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
| Acid Downpour | | | 160(Phy)/175(Spe) | -- | 1 | -- | |||
| The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
| Savage Spin-Out | | | 100 | -- | 1 | -- | |||
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
| Never-Ending Nightmare | | | 140(Phy)/160(Spe) | -- | 1 | -- | |||
| Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
| Inferno Overdrive | | | 140 | -- | 1 | -- | |||
| The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
| Bloom Doom | | | 175 | -- | 1 | -- | |||
| The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
| Gigavolt Havoc | | | 140(Phy)/185(Spe) | -- | 1 | -- | |||
| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
| Shattered Psyche | | | 180 | -- | 1 | -- | |||
| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
| Subzero Slammer | | | 140(Phy)/100(Spe) | -- | 1 | -- | |||
| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
| Black Hole Eclipse | | | 175(Phy)/160(Spe) | -- | 1 | -- | |||
| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | |||||||||
| Twinkle Tackle | | | 160 | -- | 1 | -- | |||
| The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. | |||||||||
Transfer Only Moves (Details) | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Rock Smash | | | 40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||
| The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
| Secret Power | | | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Power-up Punch | | | 40 | 100 | 20 | 100 | Gen VI TM98 | ||
| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||||||||
| Strength | | | 80 | 100 | 15 | -- | Gen VI HM04 | ||
| The target is slugged with a punch thrown at maximum power. | |||||||||
| Secret Power | | | 70 | 100 | 20 | 30 | Gen IV TM43 | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Endure | | | -- | -- | 10 | -- | Gen IV TM58 | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Captivate | | | -- | 100 | 20 | -- | Gen IV TM78 | ||
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
| Natural Gift | | | ?? | 100 | 15 | -- | Gen IV TM83 | ||
| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
| Ominous Wind | | | 60 | 100 | 5 | 10 | Move Tutor - PtHGSS | ||
| The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. | |||||||||
| Headbutt | | | 70 | 100 | 15 | 30 | Move Tutor - HGSS | ||
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
| Mega Punch | | | 80 | 85 | 20 | -- | Move Tutor - FRLG | ||
| The target is slugged by a punch thrown with muscle-packed power. | |||||||||
| Mega Kick | | | 120 | 75 | 5 | -- | Move Tutor - FRLG | ||
| The target is attacked by a kick launched with muscle-packed power. | |||||||||
| Body Slam | | | 85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
| Double-edge | | | 120 | 100 | 15 | -- | Move Tutor - FRLG | ||
| A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
| Counter | | | ?? | 100 | 20 | -- | Move Tutor - FRLG | ||
| A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
| Seismic Toss | | | ?? | 100 | 20 | -- | Move Tutor - FRLG | ||
| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
| Mimic | | | -- | -- | 10 | -- | Move Tutor - FRLG | ||
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
| Metronome | | | -- | -- | 10 | -- | Move Tutor - FRLG | ||
| The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
| Dynamic Punch | | | 100 | 50 | 5 | 100 | Move Tutor - Emerald | ||
| The user punches the target with full, concentrated power. This confuses the target if it hits. | |||||||||
| Nightmare | | | -- | 100 | 15 | -- | Move Tutor - XD | ||
| A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
| Self-destruct | | | 200 | 100 | 5 | -- | Move Tutor - XD | ||
| The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
| Zap Cannon | | | 120 | 50 | 5 | 100 | Gen II TM07 | ||
| The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
| Take Down | | | 90 | 85 | 20 | -- | Gen I TM09 | ||
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
| Submission | | | 80 | 80 | 20 | -- | Gen I TM17 | ||
| The user grabs the target and recklessly dives for the ground. This also damages the user a little. | |||||||||
| Rage | | | 20 | 100 | 20 | -- | Gen I TM20 | ||
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
| Mega Drain | | | 40 | 100 | 15 | -- | Gen I TM21 | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| Bide | | | ?? | -- | 10 | -- | Gen I TM34 | ||
| The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
| Skull Bash | | | 130 | 100 | 10 | 100 | Gen I TM40 | ||
| The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 500 | 60 | 65 | 60 | 130 | 75 | 110 | |
| Max Stats Hindering Nature | Lv. 50 | 120 - 167 | 63 - 105 | 58 - 100 | 121 - 163 | 72 - 114 | 103 - 145 |
| Lv. 100 | 230 - 324 | 121 - 206 | 112 - 197 | 238 - 323 | 139 - 224 | 202 - 287 | |
| Max Stats Neutral Nature | Lv. 50 | 120 - 167 | 70 - 117 | 65 - 112 | 135 - 182 | 80 - 127 | 115 - 162 |
| Lv. 100 | 230 - 324 | 135 - 229 | 125 - 219 | 265 - 359 | 155 - 249 | 225 - 319 | |
| Max Stats Beneficial Nature | Lv. 50 | 120 - 167 | 77 - 128 | 71 - 123 | 148 - 200 | 88 - 139 | 126 - 178 |
| Lv. 100 | 230 - 324 | 148 - 251 | 137 - 240 | 291 - 394 | 170 - 273 | 247 - 350 | |
| Abilities: Shadow Tag | |||||
| Shadow Tag: The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass, U-turn or Volt Switch, if it is holding a Shed Shell or is a Ghost-type. | |||||
| Damage Taken | |||||||||||||||||
| | | | | | | | | | | | | | | | | |
| *0 | *1 | *1 | *1 | *0.5 | *1 | *0 | *0.25 | *2 | *1 | *2 | *0.25 | *1 | *2 | *1 | *2 | *1 | *0.5 |
Stats - Mega Evolution | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 600 | 60 | 65 | 80 | 170 | 95 | 130 | |
| Max Stats Hindering Nature | Lv. 50 | 120 - 167 | 63 - 105 | 76 - 118 | 157 - 199 | 90 - 132 | 121 - 163 |
| Lv. 100 | 230 - 324 | 121 - 206 | 148 - 233 | 310 - 395 | 175 - 260 | 238 - 323 | |
| Max Stats Neutral Nature | Lv. 50 | 120 - 167 | 70 - 117 | 85 - 132 | 175 - 222 | 100 - 147 | 135 - 182 |
| Lv. 100 | 230 - 324 | 135 - 229 | 165 - 259 | 345 - 439 | 195 - 289 | 265 - 359 | |
| Max Stats Beneficial Nature | Lv. 50 | 120 - 167 | 77 - 128 | 93 - 145 | 192 - 244 | 110 - 161 | 148 - 200 |
| Lv. 100 | 230 - 324 | 148 - 251 | 181 - 284 | 379 - 482 | 214 - 317 | 291 - 394 | |
Let's Go Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Disable | | | -- | 100 | 20 | -- | ||
| For four turns, this move prevents the target from using the move it last used. | |||||||||
| — | Haze | | | -- | -- | 30 | -- | ||
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||||
| — | Hypnosis | | | -- | 60 | 20 | -- | ||
| The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
| — | Lick | | | 30 | 100 | 30 | 30 | ||
| The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | |||||||||
| — | Smog | | | 30 | 70 | 20 | 40 | ||
| The target is attacked with a discharge of filthy gases. This may also poison the target. | |||||||||
| — | Confuse Ray | | | -- | 100 | 10 | -- | ||
| The target is exposed to a sinister ray that triggers confusion. | |||||||||
| 5 | Confuse Ray | | | -- | 100 | 10 | -- | ||
| The target is exposed to a sinister ray that triggers confusion. | |||||||||
| 7 | Poison Gas | | | -- | 90 | 40 | -- | ||
| A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit. | |||||||||
| 12 | Night Shade | | | ?? | 100 | 15 | -- | ||
| The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
| 14 | Will-O-Wisp | | | -- | 85 | 15 | -- | ||
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
| 19 | Sucker Punch | | | 70 | 100 | 5 | -- | ||
| This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
| 21 | Toxic | | | -- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| 30 | Shadow Ball | | | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| 36 | Dark Pulse | | | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
| 45 | Dream Eater | | | 100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | | | 70 | 100 | 15 | 30 | ||
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
| TM02 | Taunt | | | -- | 100 | 20 | -- | ||
| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
| TM05 | Rest | | | -- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM07 | Protect | | | -- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM08 | Substitute | | | -- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM11 | Will-O-Wisp | | | -- | 85 | 15 | -- | ||
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
| TM12 | Facade | | | 70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM13 | Brick Break | | | 75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM15 | Seismic Toss | | | ?? | 100 | 20 | -- | ||
| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
| TM20 | Dark Pulse | | | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
| TM21 | Foul Play | | | 95 | 100 | 15 | -- | ||
| The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | |||||||||
| TM23 | Thunder Punch | | | 75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| TM26 | Poison Jab | | | 80 | 100 | 20 | 30 | ||
| The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
| TM27 | Toxic | | | -- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM31 | Fire Punch | | | 75 | 100 | 15 | 10 | ||
| The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
| TM32 | Dazzling Gleam | | | 80 | 100 | 10 | -- | ||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
| TM35 | Ice Punch | | | 75 | 100 | 15 | 10 | ||
| The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
| TM36 | Thunderbolt | | | 90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM38 | Thunder | | | 110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TM40 | Psychic | | | 90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM42 | Self-Destruct | | | 200 | 100 | 5 | -- | ||
| The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
| TM43 | Shadow Ball | | | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM48 | Hyper Beam | | | 150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM52 | Sludge Bomb | | | 90 | 100 | 10 | 30 | ||
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
| TM53 | Mega Drain | | | 75 | 100 | 10 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| TM59 | Dream Eater | | | 100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
Stats | ||||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
| Base Stats - Total: 500 | 60 | 65 | 60 | 130 | 75 | 110 | ||
| Max Stats Hindering Nature | Lv. 50 | No Candy | 120 - 135 | 63 - 83 | 58 - 79 | 121 - 148 | 72 - 93 | 103 - 128 |
| Candy | 120 - 335 | 63 - 283 | 58 - 279 | 121 - 348 | 72 - 293 | 103 - 328 | ||
| Lv. 100 | No Candy | 230 - 261 | 121 - 163 | 112 - 154 | 238 - 292 | 139 - 183 | 202 - 253 | |
| Candy | 230 - 461 | 121 - 363 | 112 - 354 | 238 - 492 | 139 - 383 | 202 - 453 | ||
| Max Stats Neutral Nature | Lv. 50 | No Candy | 120 - 135 | 70 - 93 | 65 - 88 | 135 - 165 | 80 - 104 | 115 - 143 |
| Candy | 120 - 335 | 70 - 293 | 65 - 288 | 135 - 365 | 80 - 304 | 115 - 343 | ||
| Lv. 100 | No Candy | 230 - 261 | 135 - 182 | 125 - 171 | 265 - 325 | 155 - 204 | 225 - 281 | |
| Candy | 230 - 461 | 135 - 382 | 125 - 371 | 265 - 525 | 155 - 404 | 225 - 481 | ||
| Max Stats Beneficial Nature | Lv. 50 | No Candy | 120 - 135 | 77 - 103 | 71 - 96 | 148 - 181 | 88 - 115 | 126 - 157 |
| Candy | 120 - 335 | 77 - 303 | 71 - 296 | 148 - 381 | 88 - 315 | 126 - 357 | ||
| Lv. 100 | No Candy | 230 - 261 | 148 - 200 | 137 - 188 | 291 - 357 | 170 - 224 | 247 - 309 | |
| Candy | 230 - 461 | 148 - 400 | 137 - 388 | 291 - 557 | 170 - 424 | 247 - 509 | ||
CP (Combat Points) - Toggle Full Details | ||||||||
| Level | Min CP | Max CP | Max CP With Candy | |||||
| Level 5 | 26 CP | 31 CP | 2,671 CP | |||||
| Level 50 | 1,734 CP | 2,205 CP | 7,005 CP | |||||
| Level 100 | 6,732 CP | 8,634 CP | 10,000 CP | |||||
CP (Combat Points) - Toggle Full Details | ||||||||
| Level | Min CP | Max CP | Max CP With Candy | |||||
| Level 1 | 2 CP | 2 CP | 2,450 CP | |||||
| Level 2 | 6 CP | 7 CP | 2,503 CP | |||||
| Level 3 | 11 CP | 13 CP | 2,557 CP | |||||
| Level 4 | 18 CP | 21 CP | 2,613 CP | |||||
| Level 5 | 26 CP | 31 CP | 2,671 CP | |||||
| Level 6 | 34 CP | 42 CP | 2,730 CP | |||||
| Level 7 | 45 CP | 54 CP | 2,790 CP | |||||
| Level 8 | 56 CP | 69 CP | 2,853 CP | |||||
| Level 9 | 69 CP | 85 CP | 2,917 CP | |||||
| Level 10 | 85 CP | 105 CP | 2,985 CP | |||||
| Level 11 | 100 CP | 122 CP | 3,050 CP | |||||
| Level 12 | 117 CP | 144 CP | 3,120 CP | |||||
| Level 13 | 134 CP | 166 CP | 3,190 CP | |||||
| Level 14 | 153 CP | 194 CP | 3,266 CP | |||||
| Level 15 | 176 CP | 218 CP | 3,338 CP | |||||
| Level 16 | 197 CP | 246 CP | 3,414 CP | |||||
| Level 17 | 221 CP | 274 CP | 3,490 CP | |||||
| Level 18 | 245 CP | 307 CP | 3,571 CP | |||||
| Level 19 | 270 CP | 340 CP | 3,652 CP | |||||
| Level 20 | 302 CP | 376 CP | 3,736 CP | |||||
| Level 21 | 328 CP | 412 CP | 3,820 CP | |||||
| Level 22 | 357 CP | 451 CP | 3,907 CP | |||||
| Level 23 | 386 CP | 489 CP | 3,993 CP | |||||
| Level 24 | 420 CP | 532 CP | 4,084 CP | |||||
| Level 25 | 457 CP | 574 CP | 4,174 CP | |||||
| Level 26 | 491 CP | 619 CP | 4,267 CP | |||||
| Level 27 | 528 CP | 665 CP | 4,361 CP | |||||
| Level 28 | 564 CP | 717 CP | 4,461 CP | |||||
| Level 29 | 602 CP | 762 CP | 4,554 CP | |||||
| Level 30 | 648 CP | 819 CP | 4,659 CP | |||||
| Level 31 | 686 CP | 868 CP | 4,756 CP | |||||
| Level 32 | 729 CP | 921 CP | 4,857 CP | |||||
| Level 33 | 770 CP | 980 CP | 4,964 CP | |||||
| Level 34 | 818 CP | 1,040 CP | 5,072 CP | |||||
| Level 35 | 869 CP | 1,100 CP | 5,180 CP | |||||
| Level 36 | 915 CP | 1,164 CP | 5,292 CP | |||||
| Level 37 | 965 CP | 1,221 CP | 5,397 CP | |||||
| Level 38 | 1,014 CP | 1,292 CP | 5,516 CP | |||||
| Level 39 | 1,062 CP | 1,354 CP | 5,626 CP | |||||
| Level 40 | 1,125 CP | 1,423 CP | 5,743 CP | |||||
| Level 41 | 1,175 CP | 1,495 CP | 5,863 CP | |||||
| Level 42 | 1,232 CP | 1,569 CP | 5,985 CP | |||||
| Level 43 | 1,284 CP | 1,640 CP | 6,104 CP | |||||
| Level 44 | 1,346 CP | 1,716 CP | 6,228 CP | |||||
| Level 45 | 1,412 CP | 1,787 CP | 6,347 CP | |||||
| Level 46 | 1,471 CP | 1,874 CP | 6,482 CP | |||||
| Level 47 | 1,531 CP | 1,951 CP | 6,607 CP | |||||
| Level 48 | 1,592 CP | 2,033 CP | 6,737 CP | |||||
| Level 49 | 1,655 CP | 2,116 CP | 6,868 CP | |||||
| Level 50 | 1,734 CP | 2,205 CP | 7,005 CP | |||||
| Level 51 | 1,796 CP | 2,291 CP | 7,139 CP | |||||
| Level 52 | 1,865 CP | 2,377 CP | 7,273 CP | |||||
| Level 53 | 1,930 CP | 2,474 CP | 7,418 CP | |||||
| Level 54 | 2,005 CP | 2,559 CP | 7,551 CP | |||||
| Level 55 | 2,082 CP | 2,659 CP | 7,699 CP | |||||
| Level 56 | 2,153 CP | 2,751 CP | 7,839 CP | |||||
| Level 57 | 2,229 CP | 2,845 CP | 7,981 CP | |||||
| Level 58 | 2,303 CP | 2,947 CP | 8,131 CP | |||||
| Level 59 | 2,378 CP | 3,047 CP | 8,279 CP | |||||
| Level 60 | 2,473 CP | 3,150 CP | 8,430 CP | |||||
| Level 61 | 2,547 CP | 3,257 CP | 8,585 CP | |||||
| Level 62 | 2,630 CP | 3,355 CP | 8,731 CP | |||||
| Level 63 | 2,706 CP | 3,473 CP | 8,897 CP | |||||
| Level 64 | 2,791 CP | 3,578 CP | 9,050 CP | |||||
| Level 65 | 2,886 CP | 3,685 CP | 9,205 CP | |||||
| Level 66 | 2,970 CP | 3,801 CP | 9,369 CP | |||||
| Level 67 | 3,059 CP | 3,911 CP | 9,527 CP | |||||
| Level 68 | 3,145 CP | 4,026 CP | 9,690 CP | |||||
| Level 69 | 3,233 CP | 4,144 CP | 9,856 CP | |||||
| Level 70 | 3,343 CP | 4,258 CP | 10,000 CP | |||||
| Level 71 | 3,429 CP | 4,387 CP | 10,000 CP | |||||
| Level 72 | 3,520 CP | 4,505 CP | 10,000 CP | |||||
| Level 73 | 3,609 CP | 4,634 CP | 10,000 CP | |||||
| Level 74 | 3,711 CP | 4,759 CP | 10,000 CP | |||||
| Level 75 | 3,820 CP | 4,887 CP | 10,000 CP | |||||
| Level 76 | 3,917 CP | 5,006 CP | 10,000 CP | |||||
| Level 77 | 4,019 CP | 5,142 CP | 10,000 CP | |||||
| Level 78 | 4,118 CP | 5,283 CP | 10,000 CP | |||||
| Level 79 | 4,218 CP | 5,413 CP | 10,000 CP | |||||
| Level 80 | 4,339 CP | 5,544 CP | 10,000 CP | |||||
| Level 81 | 4,437 CP | 5,686 CP | 10,000 CP | |||||
| Level 82 | 4,546 CP | 5,820 CP | 10,000 CP | |||||
| Level 83 | 4,646 CP | 5,971 CP | 10,000 CP | |||||
| Level 84 | 4,762 CP | 6,108 CP | 10,000 CP | |||||
| Level 85 | 4,885 CP | 6,252 CP | 10,000 CP | |||||
| Level 86 | 4,994 CP | 6,403 CP | 10,000 CP | |||||
| Level 87 | 5,110 CP | 6,551 CP | 10,000 CP | |||||
| Level 88 | 5,221 CP | 6,695 CP | 10,000 CP | |||||
| Level 89 | 5,329 CP | 6,851 CP | 10,000 CP | |||||
| Level 90 | 5,470 CP | 6,987 CP | 10,000 CP | |||||
| Level 91 | 5,580 CP | 7,152 CP | 10,000 CP | |||||
| Level 92 | 5,702 CP | 7,302 CP | 10,000 CP | |||||
| Level 93 | 5,814 CP | 7,471 CP | 10,000 CP | |||||
| Level 94 | 5,944 CP | 7,630 CP | 10,000 CP | |||||
| Level 95 | 6,081 CP | 7,780 CP | 10,000 CP | |||||
| Level 96 | 6,203 CP | 7,937 CP | 10,000 CP | |||||
| Level 97 | 6,326 CP | 8,118 CP | 10,000 CP | |||||
| Level 98 | 6,450 CP | 8,279 CP | 10,000 CP | |||||
| Level 99 | 6,575 CP | 8,458 CP | 10,000 CP | |||||
| Level 100 | 6,732 CP | 8,634 CP | 10,000 CP | |||||
| Abilities: Shadow Tag | |||||
| Shadow Tag: The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass, U-turn or Volt Switch, if it is holding a Shed Shell or is a Ghost-type. | |||||
| Damage Taken | |||||||||||||||||
| | | | | | | | | | | | | | | | | |
| *0 | *1 | *1 | *1 | *0.5 | *1 | *0 | *0.25 | *2 | *1 | *2 | *0.25 | *1 | *2 | *1 | *2 | *1 | *0.5 |
Stats | ||||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
| Base Stats - Total: 600 | 60 | 65 | 80 | 170 | 95 | 130 | ||
| Max Stats Hindering Nature | Lv. 50 | No Candy | 120 - 135 | 63 - 83 | 76 - 99 | 157 - 188 | 90 - 113 | 121 - 148 |
| Candy | 120 - 335 | 63 - 283 | 76 - 299 | 157 - 388 | 90 - 313 | 121 - 348 | ||
| Lv. 100 | No Candy | 230 - 261 | 121 - 163 | 148 - 193 | 310 - 371 | 175 - 223 | 238 - 292 | |
| Candy | 230 - 461 | 121 - 363 | 148 - 393 | 310 - 571 | 175 - 423 | 238 - 492 | ||
| Max Stats Neutral Nature | Lv. 50 | No Candy | 120 - 135 | 70 - 93 | 85 - 110 | 175 - 209 | 100 - 126 | 135 - 165 |
| Candy | 120 - 335 | 70 - 293 | 85 - 310 | 175 - 409 | 100 - 326 | 135 - 365 | ||
| Lv. 100 | No Candy | 230 - 261 | 135 - 182 | 165 - 215 | 345 - 413 | 195 - 248 | 265 - 325 | |
| Candy | 230 - 461 | 135 - 382 | 165 - 415 | 345 - 613 | 195 - 448 | 265 - 525 | ||
| Max Stats Beneficial Nature | Lv. 50 | No Candy | 120 - 135 | 77 - 103 | 93 - 121 | 192 - 229 | 110 - 139 | 148 - 181 |
| Candy | 120 - 335 | 77 - 303 | 93 - 321 | 192 - 429 | 110 - 339 | 148 - 381 | ||
| Lv. 100 | No Candy | 230 - 261 | 148 - 200 | 181 - 236 | 379 - 454 | 214 - 272 | 291 - 357 | |
| Candy | 230 - 461 | 148 - 400 | 181 - 436 | 379 - 654 | 214 - 472 | 291 - 557 | ||
Source: https://www.serebii.net/pokedex-sm/094.shtml
Posted by: gilliescatcher46.blogspot.com
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